From the session 10 Things You Can do to Better Lead Your Agile Team by Jonathan Rasmusson:
- Ask the tough questions early ("inception deck")
- Why are we here?
- Elevator pitch (small card with some relevant points)
- Design a product box
- Create a NOT list
- Meet your neighbours
- Show the solution
- What keeps us up at night
- Size it up
- What's going to give
- What's going to take
- Go Spartan: few key super important stories, build end-to-end in the first iteration, super bare-bones
- Make truth self-evident: put on a wall a done/to-do graph
- The burn down graph: show when requirement churn delays the deadline
- Goodwill and trust by delivering fiercely ("Yesterday you said tomorrow"): when you build trust you can spend it when you make mistakes
- Set the bar high in the beginning (practices) and keep it there
- Have teams demo their software: keep the team accountable
- Give purpose: explain the "why" of everything, get the people excited, develop a sense of gratitude ("you're lucky to have a job" or "you didn't have to dodge sniper fire to get to the office"), public recognition, pride in the work
- Give up control: good people crave three things: autonomy, mastery, purpose
Good leaders:
- Share informations
- Give away their best secrets
- Teach others everything they know
- Make those around them better
- Aren't afraid of becoming obsolete because they never are!
- Are not afraid, do not operate from a position of fear
- Deal with drama and dysfunction; three simple truth:
- It is impossible to gather all the requirements at the beginning of a project
- Whatever requiremente you do gather are guaranteed to change
- There will always be more to do than time and money allow
- Follow your gut, serve your team and be prepared to get out of the way
Highlights:
- imagining a product box and the advertising on the box (very cool!)
- the project community is always bigger than you expect (i.e. many outsiders' influences are to be factored in)
- show the solution early even if you are not yet sure
- set the scope, budget, time and quality with the customer (who will almost every time agree that budget is king)
- put every thing on the table with the team about technology, organization, who's who...
- "I'm writing these test just because you ask": before the project starts say "I want to do things this way and here's why"
- You just don't worship, there is no "one way", you gotta be you, you know where you're strong and where you're not so strong
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